-------------------------       www.gta-worldmods.com present     -----------------------------------------------


=============================================ATTENTION===========================================================


                    Do not modify or convert this model without my permission!
 
***Exclusive 30 days after the release at Gta-worldmods.de - ascendence.net - junkyardmodding.com - gta.keiby.com.***

         "after this time ask first for permission if you want host it on your website !!!"


=======================   Kenworth W900 "CEMENT TRUCK" for GTA-SA Ver. 2.0      ==================================

- remodeling, retexturing, remaking and all new parts by me d4f_mac - (GWM Modding Team)

- orginal mesh by 18WOS, (con by) vortec (v8vortec@yahoo.fr)

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Polycount:

- 70000 (with chassis.vlo, damage parts, wheels and all another extrs und details)
  

Features in V2

- SA Lights (HQLM)
- SA Plates
- damage
- carcols compatibile (truck & mixer)
- 4 color model
- extra
- damage of fueltank (shoot on tankcover)
- 3 diffrent *.txd
	- clean colors
	- light dirty colors
	- heavy dirty colors


- This Vehicle use "HQLM mod", download original by gtaworldmods.com or replace with my two textures in "vehicle.txd" 
  my two from package to have a right taillights.

- this mod is maked to replace GTA SA "cement" truck.

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We all hope you will respect our hard job to give you all, a posibility to play SA with all this great vehicle models. 
please dont change nothing on models or extras without our permision (vortec and me).

thanks and enjoy, d4f_mac - GWM Modding Team

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Installation: 

IMPORTANT - allways make a "BACKUP" of files that you change, I dont take any responsibility when your game doesent work after


- importing of cement.dff and cement.txd in game:

use "imgtool" to open your "gta3.img" file and search with F2 for "cement.dff and cement.txd" delete (not replace) this and than import my two files,
after than dont forget to rebuild the file, than close all and start a game.
simply use "carspawner" to spawn the vehicle.  


- replacing of vehicle data:

use each kind of text editor to open the files:

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in "carcols.dat": 

in "carcols.dat": 

if you want to have my orange color you must first change this color line. 
search in the colors line, 123 and replace with this one.

255,110,0			# 123 R1 ORANGE                         naranja


!!!! IMPORTANT INFORMATION !!!!

"this is 4 color" model search original "cement" and delete. than put my colors line in
4colored group on the end of the list in carcols.dat and put this line in "alphabetical order"


cement, 3,106,24,24, 123,1,3,3, 2,3,61,61, 16,6,61,61, 44,65,66,66, 106,106,24,24, 1,1,7,7, 3,3,61,61, 6,6,61,61, 65,65,66,66

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in "handling.cfg": just replace original with this one

CEMENT       8500.0   29187.9   3.5    0.0 0.0 -0.15 90  0.62 0.8  0.5          4 110.0 22.0 25.0 R D   4.12  0.40 1 30.0       1.1  0.06  0.0   0.20 -0.17 0.6  0.2            0.23 0.20 5000 226008          41100          1  3    2

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in "vehicles.ide": replace original line with this one

524, 	cement,		cement,	 	car, 		CEMENT,		CEMENT,		truck,	worker,	 	4,	0,	0,		-1, 1.07, 1.07,		-1


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Enjoy!!! d4f_mac

www.gta-worldmods.com since 2005


